

It's not like Media Encoder is some magical piece of software that runs seamlessly and is nice to work with, many people will agree it is problematic, buggy, and slow to render through.Ģ. Now again this is not to disrespect the people at Adobe, but is there really no viable solution for these problems? Exporting h.264 which is one of the most popular codecs in the world right now does not exist in After Effects, but does exist in Media Encoder, both owned by Adobe. If adobe, the multi-billion dollar company and major monopoly of the creative software industry who's being paid monthly by millions of users can't put its time and effort into solving those key issues in their software, who can? The problem is that this adds up, and while Adobe is a collective of human beings and we should not expect them to magically solve all our lives problems there are still 2 questions that arise:ġ. You can't export h.264, you can't copy-paste keyframes over multiple layers, there are tons of legacy issues that exist and would take precious time and effort to solve and are in deep need of a fix for years now. Those problems are all around After-Effects. I would say this is kind of a vicious cycle. the hardware acceleration shuts down if you pick the wrong flavor of bit-rate, and XMP hasn't seen any attention since the last century) but now Adobe doesn't have to waste time with AE's legacy output libraries they can concentrate more effort into making it work properly.

I agree that AME can be a dog's dinner depending on which options and hardware you are using (e.g. We've already seen what happens when trademark lawyers get in touch with Adobe. So in terms of H.264 encoding (or any other codec) there is nothing of value to 'buy out', and since ffmpeg is GPL-licensed code Adobe cannot integrate it into their products without a Pandora's Box of legal issues - not least the fact that ffmpeg violates Apple's trademarks by encoding ProRes. You can do the same thing yourself for free, you're paying for a user interface that manages the workflow automatically. They simply tell AE to render a frame sequence (you can run that as a set of parallel jobs, hence the lauded speed improvements), then they pass the folder of images to ffmpeg's command-line encoder.

or if a great restaurant didn't supply cutlery.ĪfterCodecs and RenderGarden are just wrappers for ffmpeg. It would be like if Maya didn't let you render. Management should seriously consider this.

I would suggest that Adobe buy out and integrate After Codecs.
